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About Devious Machines Texture
The Devious Machines Texture is a unique multi-effect plugin that combines the functionality of an effects unit and a synthesiser. Drawing from a library of over 300 acoustic and electronic sources, Texture synthesises new layers which track the dynamics of your sound.
It is perfect for enhancing your mix by adding dynamic filtered noise to your hi-hats transients or beefing up your kick drum with an automatic low sine wave. Beyond mix enhancement, Texture is also a tool for sound designers and experimental musicians who need to create leftfield sounds. It can add bubbling water to a keyboard part, ferocious fire crackle to the roar of a monster, and much more.
Features
- Over 340 sampled, granular and generative sound sources
- Advanced envelope with attack, hold and decay controls
- Dual filter, for quick shape control of your chosen texture
- Independent EQ sections for the wet and dry signal paths
- Source-specific synthesis controls include colour, pitch, density and octave
- Modulate a Texture’s controls and filter cutoff using LFO and envelope signals
- Tweak the response to the source signal with the sidechain filter
- Global control of Texture level, Mix and Master level
New in Texture 1.5, users can import their own samples and manipulate them with four sampling types. It also offers familiar sampler controls including Start Time, End Time and Looping. Users can transform sounds with granular synthesis, including random mode, and define playback behaviour of their samples with trigger parameters.
System Requirements
For Mac users, Texture requires OSX 10.9 or later (Intel / M1 Apple Silicon supported) (64-bit only), and is compatible with VST, AU, and AAX. Windows users will need Windows 10 or later (64-bit), and it is compatible with VST and AAX.






